Lighting

Project X: Chiaroscuro

featuring Arnold shaders and lights. All backgrounds rendered with aistandardsurface shaders. Characters and interacting objects rendered with custom aistandardsurface toon shaders. Renders shown are straight out of Maya, before compositing and effects.

TRN210_Otto
10
12
PNT120_backgroundRender_03_AS
PNT110_Characters_01_AS.1022
PNT110_Background_01_AS.1022
PNT110_Characters_01_AS.1022_PSComp

Simple Bubble Shader + Skydome IBL

featuring Arnold shaders, a skydome light, and IBLs. My take on a bubble shader utilizing coat and thin film. Different IBLs showcase the colors and transparency of the shader.

bubbleShader_Render_01
bubbleShader_Render_02
bubbleShader_Render_03
bubbleShader_Render_04
bubbleShader_Render_05
bubbleShader_Render_06
bubbleShader_Render_07
bubbleShader_Render_08

NA Miata Scene Challenge

featuring Arnold shaders, area lights, mesh lights, and skydome. Models found online.

TOP_DOWN_color
MIATA_01_color
taillight01

Museum Scene Challenge

Arnold shaders, lights, and skydome. To replicate different times of day.

night
sunset
01

Lamborghini Aventador Showroom Render

Arnold shaders and area lights to imitate showroom photography. Model found online.

Aventador_Front34
Aventador_Back34
Aventador_Side

Miscellaneous Renders

Hover over each image to see its description.

noSmoke3
Bottles_Redux_06
Comined

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